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Showing posts from June, 2017

Project 3: Love-O-Meter

start time: 2.32am what went well: 1. Understanding schematic diagram and understand how it will work What was challenging: 1. Missing semicolons and ) - however troubleshooting was fantastic 2. Coding became more complicated with new commands being used finish time: 3:13am

Project 2: Spaceship Interface

start time: 1:20am 12 June 2017 Learnt how to code an interactive programme with two sets of LED. Overview of how programming should fulfill the application of the users, not just for the sake of technical-superiority. what went well: 1. Coding structure is easy to follow what was challenging: design issue - control panel template cannot fit into the breadbox due to components bulging out Missed out few semicolons - will get better by practise and recheck. Arduino also provide troubleshooter programme. finish time: 2:06am 12 June 2017

Project 1- Get to Know your Tools

start time: 12:40am 12 June 2017 First checkpoint was to construct my first interactive board. The board's LED will light up when the switch is pressed. Second checkpoint was to construct a board where it has two switches in series. This means that the LED will light up only if both switches are turned on at the same time. Last checkpoint was to construct a board of two switches in parallel. The LED will light up when either one of the two switches is turned on. What went good? 1. Inserting components into the breadboard were user-friendly, "click" feeling and components were made to fit into the breadboard 2. Fast output - the circuit can be tested less than 3 seconds after it has been plugged in into power source What was challenging? 1. Transforming the real circuits into schematic view finished time: 1:07am 12 June 2017